<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xml:base="http://metacrasher.informe.com/forum/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title>the project</title>
 <link>http://metacrasher.informe.com/forum/</link>
 <description>a palce to get info, tutorials and discuss</description>
 <language>en</language>
 <copyright></copyright>
 <managingEditor>metacrasher@yahoo.com</managingEditor>
 <webMaster>metacrasher@yahoo.com</webMaster>
 <docs>http://blogs.law.harvard.edu/tech/rss</docs>
 <ttl>60</ttl>
 <lastBuildDate>Wed, 25 Nov 2009 10:49:33 GMT</lastBuildDate>
 <pubDate>Wed, 25 Nov 2009 10:49:33 GMT</pubDate>
 <image>
  <url></url>
  <title>the project</title>
  <link>http://metacrasher.informe.com/forum/</link>
 </image>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=16#16</link>
  <description>I am still fuzzy on the concept and how it is expected to work? 
&lt;br /&gt;

&lt;br /&gt;
With Opensim, you will have a standard interface, the Linden Labs protocol. And currently you can upload creations made with Blender as sculpti prims into SL. So, if you use Blender, you can upload the same files to each Opensim (err.. once inventory is working.. any day now). So moving assets into multiple OS worlds should be little problem. 
&lt;br /&gt;
having copies on a 3rd party ftp server would have some value.
&lt;br /&gt;

&lt;br /&gt;
As far as Linden's SL; having a point of contact for the Metacrasher company is a reasonable idea,    &amp;quot;slurl COORDINATES AVAILABLE Tuesday July 10, 2007&amp;quot; is what you have here, and (checks his watch) that is a bit past due. Not that schedules don't slip, just that it raises a bit of a flag.
&lt;br /&gt;

&lt;br /&gt;
It *sounds*  like you will also be providing software for running a local sim (P2P 3D space),  this is a distinct different product. I run the current Opensim on my local box, and can see where having it configured and setting up a 2 sim grid (P2P) would be a cool idea. 
&lt;br /&gt;

&lt;br /&gt;
A dead tree magazine is a third distinct business venture, but seems to be the revenue generating part of the business model, or at least the method of establishing payment for the other.
&lt;br /&gt;

&lt;br /&gt;
&amp;quot;3d web space(immediately) and peer 2 peer space(end of july)equivelent to your ad size. the peer 2 peer and web spaces are yours to keep even if you do not renew your ad space for each quaterly issue.but the monthly network fees will still apply.&amp;quot; 
&lt;br /&gt;

&lt;br /&gt;
So I count 3 separate, linked businesses. It sounds interesting, but I am skeptical - and misspellings on the webpage does not inspire confidence. 
&lt;br /&gt;

&lt;br /&gt;
So are there 3 products here? ( creation tools/storage, P2P sim/2 person grid and RL magazine) or am I missing something?
&lt;br /&gt;

&lt;br /&gt;
My fondness for Opensource is not because of the $, it's because it allows projects to survive the death of the company that spawns them.  this seems to be all proprietary  tools and software (well.. Opensim is BSD, so it *could* be used, legally, but the illustrations are not Opensim, they are much nicer)
&lt;br /&gt;
well.. good luck - I will keep an eye on this</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>Lamont Cranston</dc:creator>
  <pubDate>Sat, 01 Sep 2007 00:06:19 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=16#16</guid>
 </item>
 <item>
  <title>any word on when</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=15#15</link>
  <description>any word on when this game will be up and running  as myself and my friends want to get away from this other life we have ....hehehehehehehe</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=7</comments>
  <dc:creator>BigTonny Goodfellow</dc:creator>
  <pubDate>Wed, 01 Aug 2007 06:31:01 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=15#15</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=14#14</link>
  <description>sorry for the delay in reply...we have some pretty cool announcements to make this week. as stated it is a game like sl with easier to use tools and a host of added features.  we are trying to make the game so that you can take your stuff in and out of other games. 
&lt;br /&gt;

&lt;br /&gt;
in the next weeks we will be adding the chat capabilities and then we are off to the races.  &lt;img src=&quot;images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>metacrasher2</dc:creator>
  <pubDate>Tue, 24 Jul 2007 19:05:48 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=14#14</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=13#13</link>
  <description>but is it going to be a game like sl were others can play along ? i think that is what everyone is wanting to know</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>BigTonny Goodfellow</dc:creator>
  <pubDate>Fri, 20 Jul 2007 03:33:46 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=13#13</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=12#12</link>
  <description>hi everyone,
&lt;br /&gt;
thanks for posting. 
&lt;br /&gt;
basically we are creating a way that you can move your stuff between different worlds and communicate. this is the metacrasher environment and tools
&lt;br /&gt;

&lt;br /&gt;
the first step is signing up. you can find the sign up page at: &lt;a href=&quot;http://www.metacrasher.com/signup.html&quot; target=&quot;_blank&quot;&gt;www.metacrasher.com/signup.html&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
the next step is you get a 3dWebspace and page at metacrasher.com...you can copy and paste your webspace into any html document.  we are currently putting together the various themes you can have along with the avatar system. examples of these will be up on the site before the beginning of next week.
&lt;br /&gt;

&lt;br /&gt;
also you will get an email license to the first building tool Archipelis Designer.
&lt;br /&gt;

&lt;br /&gt;
and lastly you will be invited to test out the peer2peer network which will blow your mind. that is where you will do all of your building. this is the equivalent of a second life sim.
&lt;br /&gt;

&lt;br /&gt;
we will start putting up more examples and videos tonight so stay tuned. also we will be making a press release announcement about the peer2peer and some other things early next week.
&lt;br /&gt;

&lt;br /&gt;
cheers
&lt;br /&gt;

&lt;br /&gt;
the metacrasher team</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>metacrasher2</dc:creator>
  <pubDate>Wed, 18 Jul 2007 22:31:10 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=12#12</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=11#11</link>
  <description>I for one can't wait to drop a prim and build different things. My mind is going crazing thinking about the tools here wooot yay toast!!</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>Texas Toast</dc:creator>
  <pubDate>Wed, 18 Jul 2007 15:00:30 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=11#11</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=10#10</link>
  <description>i dont know i can't wait to rez the first prim woot omg what will the prim count be woot woot ya baby bring on the new building tools .....lol &lt;img src=&quot;images/smiles/icon_lol.gif&quot; alt=&quot;Laughing&quot; border=&quot;0&quot; /&gt;</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>BigTonny Goodfellow</dc:creator>
  <pubDate>Wed, 18 Jul 2007 09:44:46 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=10#10</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=9#9</link>
  <description>&lt;span style=&quot;color: indigo&quot;&gt;&lt;/span&gt; No Lag now we all have to see this  &lt;img src=&quot;images/smiles/icon_surprised.gif&quot; alt=&quot;Surprised&quot; border=&quot;0&quot; /&gt;  This looks awesome i say lets try it out  &lt;img src=&quot;images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt;</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>Pam Goodfellow</dc:creator>
  <pubDate>Wed, 18 Jul 2007 07:08:28 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=9#9</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=8#8</link>
  <description>&lt;center&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; align=&quot;center&quot; class=&quot;quote-table&quot;&gt;&lt;tr&gt;	&lt;td width=&quot;19&quot; height=&quot;19&quot; class=&quot;quote-corner&quot;&gt;&lt;img src=&quot;templates/Jet/images/quote_header.gif&quot; width=&quot;19&quot; height=&quot;19&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;	&lt;td width=&quot;100%&quot; align=&quot;left&quot; class=&quot;quote-header&quot;&gt;BigTonny Goodfellow wrote:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;	&lt;td class=&quot;quote-left&quot;&gt;&lt;img src=&quot;templates/Jet/images/spacer.gif&quot; width=&quot;19&quot; height=&quot;45&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;	&lt;td class=&quot;quote-text&quot;&gt;this looks cool but still not sure what it is ? is it a game like sl? and if it is i have to say look alot nicer and where do i sign up?....lol&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;/center&gt;
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
you had me at no lag...wheres the sign up line???</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>Rain Goodfellow</dc:creator>
  <pubDate>Wed, 18 Jul 2007 03:36:31 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=8#8</guid>
 </item>
 <item>
  <title>RE: still not sure what it is</title>
  <link>http://metacrasher.informe.com/forum/viewtopic.php?p=7#7</link>
  <description>Yes I agree with Tonny it looks awesome and my jaw dropped at the video. Where do I sign up too? great job to those making this...</description>
  <category>the metacrasher project</category>
  <comments>http://metacrasher.informe.com/forum/posting.php?mode=reply&amp;t=6</comments>
  <dc:creator>Texas Toast</dc:creator>
  <pubDate>Wed, 18 Jul 2007 03:23:25 GMT</pubDate>
  <guid isPermaLink="true">http://metacrasher.informe.com/forum/viewtopic.php?p=7#7</guid>
 </item>
</channel>
</rss>
